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Innovation Tycoon

Build a company. Make the tough calls. A lecturer-led strategy game that brings innovation into the classroom.

Independent project · Jaroslav Urbanovič
01 Understand the people

The problem

Who it’s for

Innovation classes and student teams

Students need a way to experience the trade-offs behind innovation and business decisions.

Evidence behind the idea

Problem validation

Problem-validation notes will appear here when the team shares its research.

02 Define the value

Value proposition

The team hasn’t added the value proposition yet.

What we’re making

Teams run companies over a series of quarters, while a lecturer guides the rounds and discussion. A shared projector shows the changing market.

03 Make it tangible

The first prototype

Where the idea first took shape. A sketch, a rough model or an early screen.

A space for the first versionNo image added yet.The team can add a sketch or photo in its private editing workspace.

Try the current version

See where the idea is now.

Current project preview
Innovation Tycoon public project preview
Current project preview
05 Learn from the evidence

Survey & research results

Research findings and survey results will appear here when the team shares them.

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